Deconstructing spirited away…

Our main idea of deconstructing spirited away was losing identity. The path way walking into an unknown place like the scenes in the the movie, where Chihiro walks into the spirit world. we tried to make it abstract but still has a connection to the movie. How we made this space is by starting with a name that was not yours and as you walk in you will find the first activity of looking through a box that resents no face. taking the character NO-face from the movie, put ur face into his body. as you move on through the path you will find a mirrored room. this room is where you see a deformed shape of yourself around the walls where the mirrors are not clear but still see yourself in different shapes. trying to creating the illusion of losing your figure, losing who are. before the end of the path you are asked to leaving a finger print. this idea of leaving your identity in the fake world before you go back to the real world. once you leave you receive your identity back by looking for your name. this was inspires by the bath tokens in the movie.

 

Group project, i must say this was the hardest group project i have ever experienced. It was so much energy and if only that energy was put into the project itself… But like anything else theres always negative and positive outcomes to a situation. During the process we faced a lot of problems that we didn’t have in consideration, for example the walls of the path were out of long cardboard because they were so tall they were easily to bend and when we gave them support to stand they wouldn’t last long, so we searched  for another we to give it support it worked for a while but then it was easily to just hit it and it would fall or bend in half so i came up with the idea of putting a bag of sand with the back support so it would be more stable. My favourite part of the whole path way, is the mirrored room, not only does it look amazing! i really enjoyed the process if making it with my group. In this project i really got to know my group better i got closer to them then i ever was before.

In my point of view our biggest problem was actually doing there individual part of the project. Some of the members didn’t show up at meetings, when we needed them the most when we were facing problems and needed to think together as a group of a solution. We ended up doing other members work including our own which was a lot. Our group was falling apart near the end not everyone was on the same page everyone was trying to do there own thing. I got mad at most part of the project because of how the others were reacting.I was so disappointed but that i just got to the point that i didn’t care who shows up and just get the job done even it meant doing it all alone. But i had to ignore the drama that was happening in our group and just try to complete what had to be done. i learned a lot from this project, i learned that i have to speak up when things weren’t going as planned. I mostly ignored so that we wouldn’t end up fighting but if only i spoke up and confronted them then maybe we would have worked as a team and got the space done in time and complete. We wanted to have roof so that it would be dark and have lights to show that way around, but because not everyone of the group was there it was difficult to do it we needed everyone in order to create the roof.

img_0844

img_0910

img_0913

For the mirror room i created a roof and floor with aluminium foil to create a better atmosphere effect and thought maybe have a spot light in the the centre of the ceiling. but then decided to have one from the bottom to show the show of the person when they enter the mirror room.

img_0917

img_0922

Im quite happy with how it turned out but i still feel its empty, if we all worked as a team then i feel would have a better outcome.

img_0925

The identity, the idea of the hole thing is that when a person enters our paths he loses his identity, we would give then a japans name before they enter then go through the activities where they try to look for who they are.. at the end they would leave a finger print and then look for there name, as if there have returned there identity.

img_0927

My part of the hole project was to create the finger print mask, the name tags in the end and help out with the building the path. As an overall of this project it was fun for the most part and disappointing in other parts, but Ive learned from this experience so that next time try to remind others that this is a team work project. Well at least we accomplished it as a group, we can really say we worked as a group in the end. At least we got all us to work on something in the end whether that was big or small. Another thing i learned while working the team is that they should promise an idea that you say your going to purse and not be there to do it. Even though there were so many great ideas that could have been installed but the creator of the idea wasn’t present to do it. It was a shame that we couldn’t create all the great ideas we had because there wasn’t enough group work, plus the time that we had to meet up together couldn’t even happen we waited half a day from the others to come help out at least but failed to meet all together.

Process video done by me…

Advertisements

COLOR

Adding colour was a huge decision that we had to make as a group, because we all had different ideas that we wanted to do with colour and we all wanted a different colour. . . .  .

img_9424

The colour dripping was supposed to be blue to repent water dripping through the shapes, but someone else wanted yellow, so what we did was mixed blue and yellow and made green so that everyone is happy and pleased.

Working in a group was hard, because trying to come up with something that everyone agrees on took time and effort to try to convince them why this works better than that. As a final outcome to the mural i think we did a great job.

img_9530

 

MINI CREATUERS

Re-drawing 3D models into illustrator using shapes and strokes.

models-01

It was difficult at first to create this figure using shapes so i had to over lay shapes onto of each other then pathfinder them. trying to give the 3d illusion by giving highlights was tricky i had to play with it  until i got the right shade but still not entirely correct but almost.

models-02

 

models-04

models-05

I discovered this by accident i was trying to draw a square while holding the shift key but instead I clicked the the key on the left of the Z key which made it create this multiple shapes at once by moving the mouse, which could be useful one day.

Limitations

playing with shapes and discovery what other possibilities can a shape create in an interesting compositions. playing with contrast, scale, negative space, proportion, transform, opacity etc. . .

final-design-tech

 

design-technology

Here we were limited to only use three shapes to create a design. It was difficult to think of new ways because we were not allowed to use more then three shapes and couldn’t use effects or capacity. only line weight duplications and positive and negative space is all we had.

100 SCANS & EXPERIMENTS

 

Playing with illustrator, from this I discovered many useful techniques. Not only digital but physical techniques.creating organic and abstract shapes.

untitled-1

 

gg

zooming in on some parts of the image is more interesting to look at then just the whole image.

294

playing with the scanner and moving the scribbles while its scanning gives a really interesting effect.

888

100-scans

I played with transformation tool mostly, and played with repetition and image traced the scans to give a more clean look to the scribbles. This project made me more comfortable with illustration and more familiar with new tools.